We engineered a responsive combat system with real-time hit detection and enemy AI that adapts to player tactics. Our team also optimized weapon physics to ensure smooth shooting mechanics across devices.
We developed dynamic environmental interactions, including tree physics that respond to player movement and weather changes. Puzzle logic and quest-tracking systems were also implemented for seamless progression.
We created a real-time scoring and replay system that captures highlight moments instantly. Player animations were fine-tuned with motion capture data to deliver authentic sports realism.
We built AI-driven opponents that adapt to multiple strategies, as well as a resource management system balancing economy, army growth, and territory expansion. Custom map generation tools were added for replayability.
We designed a branching dialogue system with multiple narrative outcomes and implemented an inventory and skill tree progression mechanic. Our focus was on balancing combat stats while preserving player freedom.
We developed modular building systems where structures can be placed, rotated, and upgraded in real time. Dynamic economy simulations were implemented, reacting to player decisions and resource management.
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